Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Pretty cool game. The world was intriguing and I wanted to know more about it. The art is pretty amazing and the SFX is spot on. The only issue I found was that the puzzles, some of them were literally just guessing what needs to be done. For example (to avoid spoilers I'll be vague), needing three of the thing you get and then handing them over to a certain someone that then gives you an item that you supposed to guess will yield the result of what allows you to end the demo. It felt like completely random stuff that had nothing to do with each other. This reminds me of the old "inflated duck" puzzle from The Longest Journey -- you just have to try random stuff to find what you need. It also doesn't help that you don't know what you can and can't interact with. 

Otherwise, the game was fun and I wanted to know more about the world, where am I? Where I was in the place I was in? Why people are so non-challant about what I did? Etc...

Very good job and good work!

Hey, thanks for the detailed feedback! It is really appreciated. I could try to implement a sort of mouseover hand to indicate interact-ability in the future. And yeah, the item you get from the certain someone is probably the most difficult to figure out how to use! This could perhaps be helped by using more specific item names (non-spoiler example: If I gave you a handle that was meant to open a window, I could call it "window handle" rather than just "handle").

I'm glad you enjoyed the art and sounds, and that your curiosity was a bit piqued :)