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Weird and unrewarding.

Loosing wall health even though all attackers are dead.

This is defend the castle but 3D but done in a lazy way.

If this was your first game or just a milestone in your path, then congratulations! I wouldn't have released this until you fixed the problem with the armored guys walking off the map and eventually off the bottom of the screen and had a more rewarding gameplay loop.

Are the mobs just supposed to be standing around looking at you while you shoot them? I don't like this....

Sorry to hear you didn't like it. It's indeed still a rough prototype, I'm working right now on a more rewarding gameplay loop with a wave system and a lot of improvements are still planned as well.

That's great to hear!

The game seems like it has potential.