There is an idea here... I thought it was nice but it's incredibly unbalanced and really doesn't last very long.
I liked the aesthetic, the idea, and the loop.
The serve button gave me carpal tunnel lol.
I didn't care for the dungeon as the way it works is strange and the balance is terrible. You can have Legendary monsters guarding common loot and the adventurers will still repeatedly go in.
Monsters don't heal after the adventurers are defeated.
Adventurers don't have to go through the entire dungeon, just going to the exact floor they want, this is more of a pet peeve because it's how I expect dungeons to work but it's fine.
You can put all legendary monsters in a dungeon, add epic loot, then walk away.
There is an idea here and I want to love it. The game ended too soon.