As a solo dev for ELogicGames, my biggest challenge this time was finding the perfect balance between high-impact visuals and web performance. I really pushed myself to achieve a 'Funk-Toon' and Pop-Art aesthetic using Godot, while trying to keep the game smooth for the browser! It was a tough but amazing learning experience.
I'd love to hear your thoughts on the vibe and the gameplay!
Rate my game here: https://itch.io/jam/gamedevjs-2026/rate/4512181