Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

As a solo dev for ELogicGames, my biggest challenge this time was finding the perfect balance between high-impact visuals and web performance. I really pushed myself to achieve a 'Funk-Toon' and Pop-Art aesthetic using Godot, while trying to keep the game smooth for the browser! It was a tough but amazing learning experience.

I'd love to hear your thoughts on the vibe and the gameplay!

Rate my game here: https://itch.io/jam/gamedevjs-2026/rate/4512181

Web performance is always a tough one to nail as you can't control pretty much ANY variable. You did a good job at it too for how the game looks and (for me at least) only lagging in the menu systems. Especially between song changes. 

The vibe was fun. I was expecting to need to play like guitar hero or other rhythm games, but it played more like a sonic etc with fun music.

Good job!