Likely a good game but I am kind of very annoyed with the "recoil" from running into stuff.
you know, when there are steps ahead, you usually can run right, it automatically stops you right in front of the steps.
so you can keep pressing right arrow nonstop.
so character runs into lowest wall, jump up next step, runs agaisnt next wall, jump up.
but here, when you run into basically anything it pushes you a few steps back.so jsut holding right and repeatedly presing jump wont getyou up some stairs or at least not as easily as you would expect, the recoil from running into a wall might even make you fall down a step.
and a hole next to a wall?multiple tiny tiny keyboard taps so you super slowly get close to it.not too much or you run into the wall, the recoil sending you back.you basically gonna reach and manage to stand still right atop the hole so you fall it.
this aint game breaking or anything, jsut unexpectedunusuall and kind of annoying as I am kind of used from msot games to jsut hold left or right and press jump, attack and such whenever steps, gaps and more are incoming. since if i fail a jump I at worst jsut stand right next to the wall and can jump up, not actively getting pushed away if colliding with it.