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The idea of building a path with gears is similar to what we did in our own game, yet the core gameplay is completely different. Clear objective, cool power-scaling mechanics. Everything turned out great!

The only thing is, I didn't quite catch the meaning of the blue and red circles or the gear colors.

Thanks for playing! If you mean when placing gears, they're meant to show green for valid and red for invalid placements. there might be a visual bug with overlapping transparency that makes the colors look off. Appreciate the feedback!