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Really well balanced, and drawn. It’s nice to see Construct3 in the wild, though. Couldn’t have asked for a more polished experience.

Didn’t get lag on my potato PC, except loading, hence I’d rather use Phaser next time. I had to reload after getting this error:

c3main.js:4 Error creating WebGPU renderer:  Error: WebGPU disabled on Intel Gen7 and Gen9 GPUs - see https://issues.chromium.org/issues/462468373
    at Qu.Gfx.WebGPURenderer._TryGetDeviceOnCurrentAdapter (c3main.js:4:360385)
    at async Qu.Gfx.WebGPURenderer._InitDevice (c3main.js:4:359625)
    at async Qu.Gfx.WebGPURenderer.Create (c3main.js:4:359527)
    at async ST.CanvasManager._InitWebGPUContext (c3main.js:4:1144896)
    at async ST.CanvasManager.CreateCanvas (c3main.js:4:1143137)
    at async PT.Runtime._InitialiseCanvas (c3main.js:4:1206832)
    at async PT.Runtime.Init (c3main.js:4:1199939)
    at async InitRuntime (workermain.js:1:2795)

I only have gens 7-9 here; and it worked great after reloading. Just not prime time in that aspect.