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I managed to get them to attack properly without making it -that-  much harder, it was meant to be easy but it was still a bug so I had to try fixing it, unfortunately in so doing I found another more pressing bug which I am trying to figure out but might need help with from someone who knows a little more about Ruby code than I do. Still trying to fix this old game up a bit!

The problem was not in them physically incapable of attacking you, but in the small amount of movement points. I think they had 3 or even 2. They just weren't able to get close enough for attacking. So if the new issue is serious - you probably should just increase their movement points.