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(+1)

Ah, I thought of adding mouse targeting but didn't occur to me add mouse speed up/down too. That makes sense. Thanks for the suggestion. 

The softlock state was supposed to be resolved with an extraction and ejection mechanics. The extraction was implemented, the ejection wasn't. I completely forgot to resolve it. Sorry, you'll need to restart (resetting the local storage for the game). 

Apologies for such a terrible bug, it completely slipped my mind when releasing.