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Really well polished, the art, music, and writing are fantastic. Only minor complaint with the UI is that the sword spin was painfully slow once I was multiple encounters in and understood the mechanics.

The risk management is novel and works really really well, opening up strategies for minimizing deaths or getting OP characters. I think the enjoyment and strategizing is lessened though by not knowing what you are risking, sometimes it was instant death, and other times it is a single HP. It also seemed like there was way too often that I was getting into completely unwinnable encounters.