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(1 edit)

This is just awesome man, great job! The 2.5D style and the loot colors are a nice touch
Absolutely love the music and the gameplay feels great, you definitely got the juice down. 

The slime enemy's animation when they're just sitting there looks like its headbanging to the music 🤣 10/10

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Thanks so much! <3

The looting was rushed out on Sunday. The only reason I was able to pull if off is because I've been making this style of game multiple times before in the past. I've been using Godot for over 2 years now. The 2.5D is the only real new thing I wanted to experiment with and I'm super happy about the result.

And: I didn't even realize the head banging haha :D I had like 5 free enemy asset packs downloaded but this mini slime was my favorite. I might actually end up donating to the original creator. Slime is carrying my game. 

Yeah the result was good! Slime sprites are always a great choice lol

Godot seems really neat! I may just have to check it out thanks to all of you with these awesome 2.5D/3D browser games 😂

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Oh yeah I highly recommend Godot. I migrated from Unity to Godot when Unity got a bit controversial with their pricing plans. That's when I decided to go fully open source :-) 

The nice thing is that Godot is much lightweighter. With Unity I was annoyed you have to always look at a loading screen, while Godot is very fast. And once you understand that all scenes are also prefabs, you should be good to go. Then it's just about learning all of the basic nodes. 

There's some stuff I do miss from Unity: Like having multiple scripts per object, but you do get used to it. GDScript is also quite easy to learn. 

I would say: Give it a try. Especially for 2D or 2.5D games :-)