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(1 edit) (+5)

So simple, yet brilliant. There's a sort of purity, touching something close to perfection in game design with this; I'm not sure why it's so stupid, yet instantly captivating - because of how committed to the bit it is, in such a way that it stops being a bit and turns back into a game. There are thousands of ways to make this exact game about recreating deformed pictures using various lenses, but it's THIS specific way that worked. Congrats <3

(+1)

thank you!