Piraaaates !! Yes, I deliberately chose a very small scope to make sure I could deliver something. There simply wasn’t enough time to start working on level design with enemy waves and all that, so I kept it as a pure progressive asteroid experience, with the kraken being a bit hidden and more implied than fully present. I’m not really sure about the game’s balance but I think that’s normal.
I think adding a few bonus shooting pattern variations could make it even better :)
Thanks again for the test and your feedback! <3