Hi, it's me again :) Probably the first major issue that's complicating work in the program is copying while having multiple editors open. Sometimes it works fine, but other times I have to press Ctrl+C up to 20 times to successfully copy content from one editor to another.
What I can't figure out, though, is how to export character colors for the tileset. I've decided to try switching to 2x2 tiles, which would allow me to enlarge the map. Since I want to maintain the level of detail, I'll need more than 256 tiles. But in the end, that doesn't even matter, because even with 256 tiles, I can't find the color export anywhere when the editor is set to 'matrix colouring method - per char'. Does this mean that a color export doesn't exist? I have the table showing which characters each tile consists of, but I'm missing the information about which colors each tile consists of.
Of course, I can export the color map separately, but for a map size of 280x120 characters (a 140x60 tileset), the data takes up an incredible 33kb! It would be great if there was an option to export a color table in the exact same way as the character export for tilesets works now.
Edit: Waaait a second... 'Export Character Set Attributes (L1)' is what I need, isn't it? And if that's the case, I'm a total idiot, because it would have saved me an enormous amount of memory. Actually, I don't even have to switch to a 2x2 tileset then, and I can still enlarge the map, because I no longer need to keep a complete color RAM for the entire map in memory. Oooooh. Sorry, I'm still learning.