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Very fun game, the physics are pretty accurate, and the levels and songs are really good! How did you make it I'm wondering, I had an idea to demake ADOFAI for gameboy but not sure where to start...

I found this game around a year ago and recreated the two available levels at the time in GD, the list ID is 767206 if anyone wants to play :)

I suppose I have to remake the two new levels as well... I don't think I'm good enough to beat them though🙃

Thank you, I'm glad you enjoy it!!

The game is made using GBDK 2020, a development kit in C, and with the help of other tools to convert images, a selfmade software to create the levels, etc. There are some other ways of creating a game such as GB Studio which is a popular choice (but that I've never tried).

ADOFAI is a good demake idea, but there are some console restrictions to keep in mind. The background is a grid of 8x8 tiles, and some rhythms would result in a misalignement of the tiles on the grid. This might be hard to create all the visuals (but it's still possible technically speaking). Using sprites instead of the background as the game tiles would likely not solve the issue since its limitation is 10 for the same horizontal line (so some tiles may not be rendered at all). Not sure if it's clear, but yeah it might no be that easy, good luck if you work on it!

We've come full circle with the GD list of the levels lol. It's funny because in order to create the levels, I recorded the music into mp3 files and imported them in GD to make the gameplay, so the gameplay versions actually already exist (but are not uploaded). If you recreate them, they should be easier to finish since the physics are more forgiving in GD, have fun!