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I liked the game's concept — it's unusual and potentially fun. But right now, the game is very punishing when it comes to mistakes (-10% for a miss and only +5% for a hit), there's too little time to throw, and aiming is very difficult. It would be great if, for the first 10 throws, the game showed the trajectory of the disk and then removed it. That would help players learn to throw accurately more quickly.

(+1)

Yeah I've realised that i made it too challenging from the start and the targets to hit are too small and not very clear .   And the penalty for missing a shot is too high , i was in a rush towards the end and didnt test enough .  Thank you for the feedback , it is very helpful :)