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(+1)

Interesting sandbox game. The achievements are a fun way to keep the player exploring more (add the achievements to Wavedash too could be a good idea)

The controls are confusing unless I open the instruction page to read. I didn’t know how to stop playing music for example. It would be nice to have the instructions in the “Pause”-mode too, or some on boarding to help the player get started. (It’s funny how Merlin taps with his foot in pause mode, haha).

The game has a lot of charm with unique aesthetics and several instruments. Relaxing game, good job!

For people not being able to start a new island, I had to write a longer name, and restart the game once for it to work.

(+1)

Interesting, I would think a shorter name would work better, since the name is the seed randomizer. I'm not sure why the achievements don't work on Wavedash... some of them do, and some don't, and for the life of me I can't tell which ones work without actively trying to get them all (there's 40!). 

And I was hoping to add some control indicators in-game, but ran out of time. I will certainly be adding them as soon as I get a chance. The notes in free Music Mode are probably the most difficult... it's S, A, D, W, down, left, right, up, or on controller down, left, right, up, A, X, B, Y in order from the root note to the octave. Triggers change key, bumpers change tempo. I hope that helps!