[Devlog #071] After Christmasβ¦ πβοΈ
Posted on: 2025-12-28
Hello everyone! π
Hope you had some fantastic holidays and a wonderful, relaxing Christmas! β¨

Overall, my holidays were pretty good! π
I finished playing Nine Sols, which was fantastic.
Big recommendation for everyone!
Other than that, I picked up a few cheaper games during the Steam Winter Sale π
About v0.8 (the Christmas side story)
Hope you had time to play the new Orange Smash update! π
I had a lot of fun making this side story, especially with the the character shenanigans and making Yuma's new outfits^^
Personally, I'm a big fan of that sweater and scarf look π
This time, I created the CGs a bit differently than usual:
I first outlined them using 3D software, then ran the generation algorithm. This also allows for constructing more complex scenes.
The main goal here was to have H CGs where the characters are as big as possible on the screen, with the genitals not being in the area of the textbox. I noticed Japanese visual novels are often excellent at doing this.
Well, the results weren't perfect, but overall I'm happy with how it turned out, and I hope to get better at it over time π
As you may have noticed, the puzzle minigame I had planned for this update was ultimately not part of the release.
The initial idea was this (spoilers for the Christmas update ahead!):
Show spoiler
While the Christmas food is cooking, Yuma goes into another room to do her hair routine, makeup, or something like that, and Takashi tries out the puzzle game she gave him for Christmas.I might release the puzzle game part in a future update, but it won't be my focus for now.
Progress in the last two weeks
I've actually started working on the next update, particularly the dialogue and some of the CGs and sprites.
In this update, the regular storyline will be continued by picking up where v0.7 left off, after the main character gets some ingredients from the basement.
This next update will likely be more sex-focused π
I have some fun ideas prepared π
Look forward to it π
Plans for next week
I'll continue writing the dialogue and working on the CGs/sprites for the next update.
I have a rough plan for how many CGs I wanna create for the next update and I hope that number doesn't get exceeded by random additional ideas that might appear during the writing phase π
Well, I'll keep you updated! π
That's all from me for this week! π
Have a great week, a great New Year's celebration, and see you all next year on Sunday! ππ