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Comments below clip:

Given the fact that there are no hints or clues as to why we're in this place, it was a bit confusing as to what to do and why. But gradually, everything began to fall into place.

As a player it is easy to be critical, but as a DEV it must be hard and difficult to make even a single, simple game, so that part's sincerely appreciated.

I didn’t run into any bugs, hiccups or other snags, so kudos to all involved in making this awesome game!

Thank you so much!

You are absolutely right about how difficult it is to get the balance correct. I have built Mayfly solo and I have learnt a lot from the feedback to the demo.

There will be an updated version available soon which is streets ahead of the current one with tonnes of new features. Watch this space! 

@ backyardzoo.

A single man's project? Dang, bro, that makes it even more impressive :o]

As I'm following you, I should get a mail or a notification when you've re-uploaded the finished product.