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[Devlog #056] Puzzle minigame! ๐Ÿ

Posted on: 2025-09-21

Hello everyone! ๐Ÿ˜Š
Hope you had a fantastic week! ๐Ÿ˜€

Hey, mister~! Interested in a board game? โค๏ธ

Progress this week

I finished implementing a new puzzle minigame for the next update, and wrote the dialogue for that scene!
It has similarities with the board game from v0.4.0, and uses the same stones, but it's a puzzle this time, and got different rules.
Can't wait to see what you folks will think of it ๐Ÿ˜Š

I'd love to add another minigame in this update.
I have a rough idea, but well, I'll have to see if there's enough time to implement it.

Other than that, I also finished the bad end scene I mentioned last week.
I had fun making it ๐Ÿ˜„

Last but not least, there was another rework for Yuma's "looking to the right" eye pose (sorry for the bad quality on the left side!):

The old version on the right looked a bit off when compared to Yuma's new standard look, so I adjusted it until it looked right to me. I think the consistency is better now! ๐Ÿ™‚

On a different note, I'm really happy with Yuma's new standard look!
Hope you folks see it the same way ๐Ÿ˜…  

Plans for next week

I'll be on a short business trip next week, so I probably won't have that much time for the game ๐Ÿ˜ถ

I plan to continue the dialogue from after the minigame scene, while also keeping future developments in mind.

The story of Orange Smash will slowly pick up, but the "slice of life" shenanigans with Yuma are also a lot of funโ€ฆ
I could either add another 'filler' day in the game, or put additional "slice of life" scenes as unlockable side stories...
That way, the story can progress while still keeping the fun, light-hearted content coming.
Well, I'll have to think about how exactly I want to do it. ๐Ÿค”

If you folks have any ideas for this, feel free to share! ๐Ÿ™‚


Well, that's all from me for this week! ๐Ÿ™‚
Have a fantastic week, and see you all next Sunday! ๐Ÿ‘‹๐Ÿ˜Š