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So cool! The design environment is well balanced: Enough freedom to let us feel creative, without overwhelming with too many options. And ultimately, the simplicity of the missions is appealing, just kind of “get it over the line and blow things up”. I love it, great work!

Thanks! Yes - definitely tried to keep things simple for now. Found level design to be very tricky and difficult to balance here but will be adding more missions or even procedurally generated levels later.