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Thank you! I certainly don't participate in these game jams to necessarily win but I'll always take it lol.

I'm glad I could help! Yeah the biggest thing for me has been coming up with strategies to limit scope creep throughout the week, because otherwise I would never get anything finished. I hope to see you in the next jam!

Just wanted to say that I used this workflow for GWJ 93 and it was really effective. We didn't quite finish getting all the systems in by the end of Sunday, but we were able to get much more content in and control more of the scope creep due to getting the main scenes in place. Definitely want to continue practicing this workflow for rapid prototyping!

Hell yeah! That's awesome to hear! It's an iterative process- the most important thing is doing what works for you and your team.

I didn't participate this month due to life stuff- so I can't vote, but I wish you guys the best of luck!