Thank you!
I think part of why it turned out so well was because of my partner. She got addicted to the Pop the Lock arcade game two Saturday’s ago and kept talking about it on the way home. So part of my goal here was to make a game she’d actually enjoy playing of mine (she’s a very casual gamer, so my games are usually a little too difficult, lol). That said, I’ve got a lot of ideas and want to keep working on this game post-jam. I’ll be putting out a devlog once the voting period is over to discuss them!