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(3 edits) (+1)

I just played Paw Trials, and the first thing that comes to mind is: solid execution but very little risk. The story is quite weak and so short that the script is almost non-existent. While the assets from other artists are used well, I don't see anything particularly unique in the game's core; I feel like much more could have been done. There aren't any major bugs, but that's mostly because there isn't much 'game' to begin with. Even so, the character tends to clip off the path—I guess city foxes just love flying through trees.

That said, I understand a 5-minute game can't be perfect, especially when you've only had 15 days to gather external assets and put them into the engine.

Best of luck, buddy!

Thanks, the game is intentionally short, and focus was mostly replayability, reloading the page creates a slightly different game every time, and sadly I was indeed ideling most of the time waiting for everything not code or script related... But I'd like to hear more about the fox flying through trees, have you been able to do this in town or in the forest?

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