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The game has cool character/foliage art, nice music and starts to feel good once I have a bit more speed and carrying strength. The game does feel grindy, especially for an intended 30-minute playtime. Thematically though, I dig the idea of servicing a creature you don't understand in exchange for unnatural boosts to an animal's evolutionary functions

glad you enjoyed the art, I tried something new and made the art this time. we want to add some more things that could help speed up the playtime but was built more around player discovery but just didnt have enough time to do everything we wanted. thematically I wanted to try to aim for something that was pretty different :)