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(+1)

best art style so far in the jam. Pretty hectic gameplay, makes me think of Omelet you cook, there is a lot of room for growth and depth. I noticed that the dragging was a bit buggy on my end, like objects being dragged kinda far from the mouse, and this could benefit from some mouseover effects so one would know what object is being hovered before dragging, but since this caters to a mobile experience it seems, not sure if that would be useful.

actually that was fully intentional because on mobile your finger covers the item, and since its so hectic it was easy to lose track of the item you picked up - but it didn't even occur to me in the heat of the jam to just try to change that behavior if the player was playing on desktop. Excellent feedback!