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From what I’ve seen, OGG is probably the most convenient music format for video games. It gives a good balance between file size and audio quality, and it loops well, which is super important for background music. WAV is great for short sound effects because it’s uncompressed, but it gets heavy if you use it for full tracks. MP3 works too, but it’s not always ideal for seamless looping. While working on small mobile-style games (like the kind we experiment with on GameVerse by GameGenesis), OGG for music and WAV for sound effects has been the most practical combo—keeps the build size small while still sounding clean.