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This is actually my first game, and I made the jam version solo, so I focused on getting the core loop working first and had to cut the full cat visuals to make the deadline. The cat models and proper “reveal” moments are already being worked on and will be implemented in an update soon, since I agree that’s the whole heart of a gacha game.

Also, thank you for pointing out the cursor precision and tiny items that’s super helpful feedback. I’ll tweak the hitboxes and scaling so it feels less punishing.

Really appreciate you taking the time to play and comment. <3

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This makes sense, working alone is hard! I probably would have put maybe just one model and made the scene of presentation just to show the concept!

And now that i think about it i would improve the "job" loop, maybe adding something like "if you complete the tasks faster you gain more money" or something like that!

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Above is the reference of the models that will be added by tomorrow hopefully.

And yeah, that sounds like a really nice idea will definitely work on it.