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(1 edit) (+1)

Thank you! I wish I could take 100% of the credit! As a solo dev I had to optimize. The backgrounds are Kenney assets, and the character animations were generated with AI as a base. Since AI frames aren't game-ready, I used my background in traditional animation to manually edit and clean them up so they looked good in-engine.

(The big red button is 100% my design, though! 🔴).

I've updated the game info to reflect this properly. Cheers! ;--)