nice concept. The orange thing is a mistery, what is it?
vizualDevelop
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Hi! I successfully deployed my game "Code name: Nina" (CT.js v5.3.1) to Wavedash following all the steps: CLI install, wavedash init, build push, and published the build.
The game works perfectly on itch.io, but on Wavedash it stays stuck at 0% loading (black screen).
Browser console shows:
- Build #1, #2, #3: multiple 404s on assets
(builds.wavedash.com/.../embed/img/...)
- Build #4 (after restructuring into /embed/ subfolder):
no more 404s, but now a 500 error:
convex-http.wavedash.com/.../play/end-session
Game page: https://wavedash.com/games/nina
Is this a known issue with CT.js games on Wavedash?
Is there something specific needed to make it compatible?
Thanks!
Thank you! I wish I could take 100% of the credit! As a solo dev I had to optimize. The backgrounds are Kenney assets, and the character animations were generated with AI as a base. Since AI frames aren't game-ready, I used my background in traditional animation to manually edit and clean them up so they looked good in-engine.
(The big red button is 100% my design, though! 🔴).
I've updated the game info to reflect this properly. Cheers! ;--)
can I suggest a tutorial?
I had been learning Solar2d which is awesome but then I realised that CTF allows for rapid prototyping, so can you "translate" this introductory tutorial from Solar2d into CTF?
Solar2D Documentation — Developer Guides | Getting Started (coronalabs.com)



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