vizualDevelop
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Recent community posts
Yes! the Alien is just another worker, collecting coal for the company. The cute machine, Nina, turns that coal into diamonds .... though at first the Alien sees her only as a machine. Like Wall‑E, she has a heart, and in a polished version their bond would grow. The cyber-Mole is the troublemaker, always stirring chaos. Level 3 should feel like a mine, though for now the jam prototype uses a simple, generic background.
Hi! I successfully deployed my game "Code name: Nina" (CT.js v5.3.1) to Wavedash following all the steps: CLI install, wavedash init, build push, and published the build.
The game works perfectly on itch.io, but on Wavedash it stays stuck at 0% loading (black screen).
Browser console shows:
- Build #1, #2, #3: multiple 404s on assets
(builds.wavedash.com/.../embed/img/...)
- Build #4 (after restructuring into /embed/ subfolder):
no more 404s, but now a 500 error:
convex-http.wavedash.com/.../play/end-session
Game page: https://wavedash.com/games/nina
Is this a known issue with CT.js games on Wavedash?
Is there something specific needed to make it compatible?
Thanks!
Thank you! I wish I could take 100% of the credit! As a solo dev I had to optimize. The backgrounds are Kenney assets, and the character animations were generated with AI as a base. Since AI frames aren't game-ready, I used my background in traditional animation to manually edit and clean them up so they looked good in-engine.
(The big red button is 100% my design, though! 🔴).
I've updated the game info to reflect this properly. Cheers! ;--)



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