No prob — it was honestly exciting getting to try a fresh demo from a fellow indie dev.
I work in UX, so I know how hard it can be to get real player feedback sometimes, happy to help. Obviously just one perspective though, so take whatever’s useful and ignore the rest.
But yeah, aside from the points of friction I mentioned, the atmosphere is communicated really well — sound, music, even little things like the birds flying past all add a lot.
Looking forward to trying the updated version when it drops. Cheers!