Been playing Freeport with my mug of tea the last week and really enjoying it as a morning ritual! Something I ran into today was the 2nd dungeon generated has a hall blocked by an impassable end table. I'm not sure if this is funky generation that hard locks this dungeon today or if there's a mechanic that would allow me to get past this. I've found myself wishing there was a manual or even text document packaged with the game that players could refer to for a list of controls and some explanation of systems if we missed them the first time they're explained or have just flat forgotten them.
I really am liking this game though! Very fun little daily game!
