I've got a similar if different issue. Trying to push it to 1920x1080 and using the variables to set the aspect ratio to 16/9 and setting game width and game height to 1920x1080. I also set the room, camera, and viewport sizes to 1920x1080 (tiling the test images). The result is a black screen, is there something I'm doing wrong? Albeit, I'm very new to Gamemaker so I'm sure configuring something like this might be a bit out of my depth. Regardless, anything I'm doing wrong that could be causing this?
KMJII
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A member registered Apr 15, 2020
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Advanced CRT Shader for GameMaker comments · Replied to Rocket Monster Games in Advanced CRT Shader for GameMaker comments
Second this, I've been looking at the SuperCRT tool that was made by J. Kyle Pittman and I think it has the desired implementation with a glow but no fuzziness https://piratehearts.itch.io/supercrt. Would love to land closer to that look with this already really great shader.