Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

KMJII

2
Posts
2
Following
A member registered Apr 15, 2020

Recent community posts

I've got a similar if different issue. Trying to push it to 1920x1080 and using the variables to set the aspect ratio to 16/9 and setting game width and game height to 1920x1080. I also set the room, camera, and viewport sizes to 1920x1080 (tiling the test images). The result is a black screen, is there something I'm doing wrong? Albeit, I'm very new to Gamemaker so I'm sure configuring something like this might be a bit out of my depth. Regardless, anything I'm doing wrong that could be causing this?

Second this, I've been looking at the SuperCRT tool that was made by J. Kyle Pittman and I think it has the desired implementation with a glow but no fuzziness https://piratehearts.itch.io/supercrt. Would love to land closer to that look with this already really great shader.