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For anyone struggling at the start - press space instead of [E] to progress through the dialog.

Completed the game, liked the visual style, got hooked by the logo and screenshots.

Didn’t like the door which leads to an empty space, feels non-rewarded.

Congratulations on a finished small game!

Some doors are intentionally “trap doors,” so not every choice leads to a reward. I originally planned to add more of them.

Thanks so much for playing! Also, thanks for pointing out the spacebar issue in the dialogue—I’ll fix it soon.