The very polished game in visuals, graphics, and overall representations.
Got the same bug as a commenter above, that seems there is no trigger to go to the next level. Then you successfully get all the treasures and escape, so I did it with a Q button.
Latest puzzle rooms are pretty complicated and easy to fail, so you need to rebuild or all from scratch, which is not perfect from a game design aspect. I was scared from the last level where you need to place a lot of mechanisms.
Love the animations and sounds of these cute kobolds.