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(+1)

I really liked the art and ambiance of your game. The UI was really pretty and information rich, maybe too much so. One thing that I didn't quite like was that the goals were not super clear, and it wasn't very obvious what I needed to do to progress said goals. Also, there were many choices that didn't feel very impactful. One way I would recommend improving this is with more focus on UI elements that convey emotion, like warning signs and positive elements, or making decisions have bigger, predictable impacts.

Thank you again for trying the game on your stream and giving your opinion. Huge thanks to NASA for giving their images to the public domain, and artists for their ambience and icons. Without that, the feeling would not be the same, and the game would only be a semi-working deck-building loop.