I really liked the art and ambiance of your game. The UI was really pretty and information rich, maybe too much so. One thing that I didn't quite like was that the goals were not super clear, and it wasn't very obvious what I needed to do to progress said goals. Also, there were many choices that didn't feel very impactful. One way I would recommend improving this is with more focus on UI elements that convey emotion, like warning signs and positive elements, or making decisions have bigger, predictable impacts.