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(1 edit)

Alright. Make sense. I undertood this: If 3 or more players are playing may be a good idea that either 1 of them uses some of the companions or bring in more rooms. Maybe another alternative to bring more players:  there could exist an equivalence of how many companions equal 1 player character (e.g. 2 companions = 1 player character), so instead of having the third person use companions, each player may bring less companions, but allowing to bring more players (e.g with 3 players, each player brings only one companion, resulting in 3 player characters and 3 companions, but using the ajustments as if there were only 2 players)... I have not tested that, its just a possible idea

Yeah that could work too, but might also require some enemy adjustments. You’d have more powerful characters but fewer actions a turn and more concentrated damage targeting each character because it wouldn’t be “spread out”.


If you try this route I would be curious to hear how it goes!

(+1)

yea, make sense. I think I will try this option at some point, so yea, will let you know how it goes.