hi look nice. How do you manage scope?
Hi, the game will either launch in early access or a short demo before the full eventual release, since the team is still quite small, we will focus on keeping things simple until then. The confirmed features will revolve around combat, puzzle solving and exploration, we aim for a good few hours of gameplay at least in the full version. We plan to look into funding as soon as the first scene and creature(s) are ready.