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Campaign Forge

Desktop toolkit for tabletop RPG game masters — 17 integrated tools for session prep, combat, and world-building. · By Obsete

NPC Languages

A topic by stormtalon42 created 19 days ago Views: 30 Replies: 3
Viewing posts 1 to 4

How would I go about adding/changing the languages that an NPC speaks?  Selecting "Edit NPC" doesn't allow any changes to the skills/languages section.
I'm going to be making a ton of Lizardfolk/Dragonborn/Kobold NPCs, and I need to add Draconic to all of them.

Developer

Hello, you should be able to edit every section by clicking on it and editing it manually. I can double check that feature is working tonight


will be pushing out the fix for the loot generator and this if broken tonight for the Mac app version. Windows version will be released 4/25/26

Developer

I went through and upgraded the features related to this. Should be completely editable now. I pushed out the new MacOS version you can download. I am away from my home pc so the windows update will go out on 4/25/26

  NPC Forge — Edit Mode
  - Skills, languages, resistances, and immunities are now editable with chip-based add/remove UI
  - Custom option on all chip dropdowns for homebrew values
  - Personality traits, Plot Hooks, and Knowledge & Rumors can be added and deleted
  - Added Hit Dice auto-calculated from class and CON modifier, editable in the Combat section
  - Custom resistances/immunities stored separately from race data

  NPC Forge — Cross-Tool
  - Rolodex imports should now populate nicer and easier to read
  - All NPC data now included in Rolodex import (character, mannerisms, motivations, triggers, hooks, knowledge)
  - Combat side prompt with Ally/Enemy buttons on Rolodex import (This is for using encounter builder, it needs to know which side of the battle the npc goes on ally/Enemy)


Developer

The new update is now out for Mac and Windows with the fixes. I appreciate the feedback!