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(1 edit) (+1)

Absolute favorite of the jam so far!

Getting MAJOR "love letter to Celeste" vibes here, especially from the cutscenes (and now, the "B Side" stages and butterflies...) I adore the artstyle!


The "trees" section with the spiked vines early on had some funkiness with the camera snapping to upper platforms that made it hard to keep track of the player (and thus control) and some camera funkiness overall.

It was also very rough to be introduced to the cloud mechanic DURING that frustrating section.


It's bittersweet how short the third loop was...



(1 edit) (+1)

wooow thank you so much!!! Really glad you liked it! Yes, Celeste was the main inspiration for the game and one of the reason we wanted to make a 2D platformer. The cloud (not having a) tutorial is a thing that keeps coming up and we agree with it, it was supposed to have one but we were running out of time sadly. It was also supposed to have an "C-side" with a lot of other mechanics but we also couldn't finish it in time and then we had to just put one short level in the third loop. Thank you for your kind words and feedback, means a lot to us :)