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I'm not really into Pokemon so I was surprised that I did enjoy my time with this game! It was satisfying to strategize against some of the harder plants and I felt like I was rewarded for knowing what all my teas and tools did! Maybe you've sold me a bit to try those games again lol.

I did feel like most of the teas ended up being not that useful but given the *shear* amount of them I guess it would be pretty difficult. Daze was also maybe too powerful of an ability once I started relying on it; I was looking forward to using tea to beat the Cordyceps but really just spamming daze carried me.

I don't know if it was the intended experience, but fetching the tools mainly consisted of me running to the end of the area and spamming the run away option immediately. I thought it was an interesting choice that the tool at the end of the area seemed to be the necessary one for the monsters IN that area (?)

The music was very nice but I wish it was more chiptune oriented given the presentation leaned so heavily into the Game Boy, even if there was just a single square wave somewhere in the instrumentation.

My only other note is I think the cauldron should have healed you (maybe you take a sip as you brew or something), just a tiny bit of a time saver to not walk into bed when I'm already walking aaaaall the way back to the cauldron. Honestly a lot of the time when harvesting I just kept going until I passed out since it was quicker to die and get my health back than walk all the way back and into bed.

Overall I think it was a solid complete experience, nice work!

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Thank you for the feedback! I super appreciate it. I agree with pretty much everything you said! Daze was a bit strong, and actually a pain point on the receiving end as well!

The main tool/area interaction I was unhappy with was the first one. The best tool to have in the forest was the knife, which you probably are getting last. I thought it would be a nice feeling to go back and conquer the plants that were tough in the beginning, but it turned out to make the first area people go, a frustrating area. Kind of worst case scenario.  

Yeah I spent a couple hours trying to find chiptune music that I liked, since I have no musical talent myself, and I just couldn't find any. I just settled on the ones I found during my search that fit the feeling I wanted instead. Would have preferred music more from the era if I had more time.

Thanks for completing it! I'm glad you felt rewarded to be strategic about what tools/teas you used. That was the part of the game that I was most satisfied with in the end! I think a lot of people didn't make it far enough to see much of that stuff, because of all the points of frustration near the start