Is it possible that new updates to the game we are making are automatically updated on the player's already installed previous version? Is there an automatic updater in this app? So when a player installs a new version of the game or build, it simply automatically upgrades without losing the player's progress? Because I make the game in stages or upgrades. Thanks!
Viewing post in Wapper - HTML To EXE comments
The data is saved to the port that is used for the app. So if you have private mode on, the port is randomized. So if you want the same data from the saves, don't use private mode and always set the app name the same in Wapper. The name is what is used to select a port when private is off. So as long as you keep using the same name then the same port will be used. I hope that helps.
I'm not sure how it would work if you are releasing a game with different parts that are played independently but use the same save data. But as long as the way the save data is located in the local storage is the same for all parts then if they're using the same port then it should work. And remember, it's the name that you set in Wapper that determines the port. And you can rename the EXE after building it if you want it to have a different name. Only the name during the build matters for the port. You can change the name of the EXE after and it will still use the same port.