One issue(?) I am noticing is a large difference between the displayed risk/success rate and reality. I am consistently losing hundreds if not over a thousand units or risk: none dives.
It should be fixed now ( I hope haha), however I implemented a kinda big update (a few fixes, no new mechanics so far), so it is totally possible that you find new bugs haha. Please, let me know if you see anything weird!
Also, Dungeon times may be changed, I'm still working on it!