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I was able to steal stuffs from the Louvre! On my second try though, as I was confused by the second level and was unable to figure out how to escape on my first try.

I love that you made these mechanics for stealing things - breaking, lockpicking, griding, it fits the game really well.

Navigation and time pressure were spot on, I never felt lost (except the exit on the second level, and I was a bit blind on the last level, not spotting the entrance). I wish music was a bit louder, as it’s barely perceptible, though it’s not in the way also.

Perks worked nicely I felt that I was making the informed choice when selecting perks for the last heist.

Overall nice game, here’s my play-through:

(+1)

Thank you very much for playing the game and making a video. It gives me so good feedback to work on in making the game better. I was kinda on my edge looking at your playthrough. You really left in the last seconds several time, which was nice but nerve wrecking to watch. And also, nice to hear your reasoning, of how and when to use the grinder to get out :) 

There is some stuff I would change in the game to make it more obvious what to do, but some is nice to have the player figure out themself. I liked that you kept on playing even when you had to restart, I really wanted you to complete the game. It seems like the complete rate is quite low, I got 9 completion and 40 votes, and even more players outside of the jam has played it so maybe only 10-15% at most. 

I think the offline message you got in the end, was because the game didn't connect that fast to the server, then it changed to success when the score was correctly uploaded.

Thank you again!