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This game captures the cleaning games loop pretty nicely. It took me a bit to figure out what I need to do, and when I figured it out I thought that I’ll drop it due to the amount of manual stuff you do, but eventually I was captivated by the loop and finished the game.

It’s interesting that your dungeon layout is quite easy to build a mental map of, so it wasn’t really an issue to navigate it after going over it several times.

I liked the old school graphics, the loop and the diving through the menus. It was a bit tedious, but I guess that’s not really a bad thing considering the genre, it felt quite natural.

Overall a solid experience, here’s my play-through:

Thanks for engaging with the metaphor.

Yer a winner!

I watched portions of the video on my stream today.

I’ll watch the whole thing later, but I was streaming. You understand.

I watched the part until you “got it”, and then skipped towards the end.

Which means you did let satiety slide until health loss occurred.

Here these scant hours before the end of judging, it occurs to me that this game was actually fairly well regarded by those who played it.

Yer the first one who made a mental map, but as the grid is 6x6 it isn’t TOO difficult to do.

Thanks again for engaging.