So let's continue with a progress update.
Introducing:the merchant.

All hero cards from the player's hand can have their stats upgraded on the merchant shop.
Introducing: the couple

Here, the player can acquire services of healing, repairing armor, reloading, and trading fuel.
Now moving forward.
The gameplay loop consists in combat exploration + shop(the ones above) + travel,.
On travel, we will do some sort of interactive minigame but we have not decided on the exact details yet.

I also want to use this real-life image as a game background, dunno yet if this is a good idea, maybe some suggestions?
Also, we plan for each location to have its own polaroid theme and special danger levels + a special aggro mechanic.
Goal is to have maximum retro aspect but with a touch of modern magic

I hope you enjoyed this devblog entry!