I think a little difficulty in control helps evoke the flight of the bee, but this bee feels more like the winter game jam 'cause it's on ice. I think increasing the acceleration when the player is pressing a direction would make it feel more responsive without removing the challenge. the most frustrating part of the movement was hitting a wall a feeling like it takes multiple seconds to begin moving again.
I think zooming the camera out would help when flying among the islands. When the background is solid sky it's difficult to gauge speed and location. you could maybe scale the zoom so the camera is as is in the caves, but zoomed way out if the player flies to the sky box.
And now I know that bees are reported to eat mushrooms, so that's neat!