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Whew. 11/10, I needed this. 

What a beautifully Lynchian game you've created. I love the atmosphere of it; there's a feeling of eerie, preternatural urgency, mixed with deep kindness, on every page. I'm very impressed by the baked-in safety tools and game breaks. I think more rpgs should have these strewn throughout, using in-universe tone and vocabulary, as you've done here.

The investigation files themselves are just beautifully constructed. As I completed each one, I felt as if I'd been on an important archaeological dig in my subconscious; most notably, the last two files felt like an emotional magic trick.

Thank you for an incredible experience. These investigations have shown me a generous handful of strange and lovely things, and left me just a little bit changed. I'd never have imagined that a madlib-style game could do something like that. 

It's been a privilege to investigate with The Bureau. May auspiciousness be seen everywhere; may suffering belong to no one. 

(+1)

Thank you dear Investigator fluidstatic for your service to The Bureau and for your brave exploration.

And, obviously, thank you dearly for these exceptionally kind words. It was very moving to hear you had such a positive time with the weirdness within, and I cannot express my gratitude for you sharing.

I will be holding "These investigations have shown me a generous handful of strange and lovely things, and left me just a little bit changed." close to my heart for a long, long time.