It took me a little bit to figure out what's going on - the two main issues I had was that the UI is not visible if not in full screen, also that you have to actually stay on the hive for the honey to be produced (if you leave you lose the nectar and don't get the honey). But other than that, it worked well mechanically, obviously it would need more polish from a UI and design perspective, but especially for a first game jam very nice. I liked the roguelite-ish vibe to it.