Howdy there! I completed the form, though I’m sorry if it came across as blunt or disjointed… I’m not great with forms that only let you see a short sentence when you’re typing.
It seems like a good start, but I’d play around with the hitbox sizing related to the target area… If you look up how hitboxes are used in shoot’m ups, you’ll often find that they’re not actually what you’d expect, but help a lot with the feel of the game. I think the target hitboxes need to be slightly larger.
I found the audio-visual question interesting… what were you envisioning when you were making the game? Or where you mostly focused on getting the basics down?